Skribla & Gronk
Points
410
Composition
1 Skribla & Gronk
Applicable Factions
Beasts of Chaos, Blades of Khorne, Bonesplitterz, Disciples of Tzeentch, Gloomspite Gitz, Hedonites of Slaanesh, Ironjawz, Kruleboyz, Maggotkin of Nurgle, Ogor Mawtribes, Skaven, Slaves to Darkness, Helsmiths of Hashut
Skribla is the Git rider; Gronk is the monstrous construct he rides. Together they are known across the Shrouded Isles as a symbiotic pair of guns-for-hire, selling their violence to whichever captain, warlord or raiding crew can meet their price. Skribla provides the malice and direction, Gronk the devastating bulk, and neither is properly understood without the other.
Regiment Abilities
Shake the Earth: At Skribla’s urging, Gronk crashes down with enough force to shatter an enemy line and send bodies flying.
Declare: Pick an enemy unit in combat with this unit to be the target.
Effect: Roll a D3. On a 2+: Inflict an amount of mortal damage on the target equal to the roll. If the target is INFANTRY, double the amount of mortal damage inflicted. Subtract 1 from hit rolls for the target’s attacks for the rest of the turn.
Timberrrrr!: A dying gargant is a weapon of ruin in its own right, though it is anyone’s guess where their body will fall.
Effect: When Gronk is slain, before removing the unit from play, the players must roll off. The winner picks a point on the battlefield within 3“ of that model. Inflict D3 mortal damage on each unit (friendly and enemy) within 3“ of that point that has a lower Health characteristic than that model.
Skribla's Cut: Skribla has an instinct for valuables, though his definition includes broken weapons, shiny buttons and anything Gronk has not already crushed beneath its feet. Whether the pair’s finds are useful is another matter entirely.
Declare: If Skribla & Gronk was included in your army and was not destroyed at the end of the battle, you can use this ability.
Effect: Roll a D6.
- On a 1-2, gain no additional Salvage.
- On a 3-5, gain D3 additional Salvage.
- On a 6, gain D6 additional Salvage.
Warscroll
Warscroll
Skribla & Gronk
450 pts · Unit Size 1 · Base 130mm
| Almightier Stomp ANTI-INFANTRY (+1 REND) | ||||||
| 6 | 4+ | 2+ | 2 | D3 | ||
| Death Grip ANTI-HERO (+1 REND) | ||||||
| 1 | 4+ | 2+ | 2 | D6 | ||
| Titanic Boulderclub ANTI-INFANTRY (+1 REND) | ||||||
| 4 | 4+ | 2+ | 2 | 2 | ||
|
Almightier Stomp
ANTI-INFANTRY (+1 REND)
|
6 | 4+ | 2+ | 2 | D3 | |
|
Death Grip
ANTI-HERO (+1 REND)
|
1 | 4+ | 2+ | 2 | D6 | |
|
Titanic Boulderclub
ANTI-INFANTRY (+1 REND)
|
4 | 4+ | 2+ | 2 | 2 | |
Battle Damaged:
Effect: While this unit has 15 or more damage points, the Attacks characteristic of its Titanic Boulderclub is 3 and this unit has a Control characteristic of 10.
Sea-Titan Bulk: Gronk is as hard to put down as any shoreline horror of the Shrouded Isles.
Effect: If this unit would be automatically destroyed, it is not automatically destroyed. Instead, allocate 6 damage points to it (ward rolls cannot be made for those damage points).
Longshanks: Gronk towers above the battlefield; with its long limbs, it can stride over most lesser obstacles.
Effect: This unit can pass through models in non-MONSTER units and parts of terrain features that are less than 4“ tall.
Titanic Boulderclub: Driven on by Skribla, Gronk crashes into the midst of the enemy and smashes foes in all directions with its titanic boulderclub.
Effect: If all of the attacks made with this unit’s Titanic Boulderclub target the same enemy unit, for every 5 models in the target unit, add 2 to its Attacks characteristic for the rest of the phase.
Hurled Body: Gronk wades into the thick of battle while Skribla directs the violence toward fresh victims.
Declare: Pick an enemy unit in combat with this unit to be the target.
Effect: Roll a dice. If the roll is at least double the target’s Health characteristic, 1 model in that unit is slain and you can pick a visible enemy unit within 12“ of this unit. Inflict an amount of mortal damage on that unit equal to the target’s Health characteristic.